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KiwiCo inspires kids to see themselves as makers — engineering and creating their own innovative designs and outcomes. Their core offering is a monthly subscription which has delivered millions of hands-on projects. These fun and enriching STEAM projects are designed to spark creativity, tinkering, and learning. Ultimately, their mission is to provide the next generation of innovators with the tools and a foundation to become creative problem-solvers and critical thinkers.


KiwiCo’s monthly subscription crates come filled with age-appropriate STEAM projects for kids, from toddlers to teenagers, and even adults! STEAM stands for science, technology, engineering, art, and math. Every crate explores a different theme designed to spark creativity, thinking, and learning. All projects, inspiration, and activities are created by a team of product designers in-house in Mountain View, CA and rigorously tested by kids.

KiwiCo offers eight different product lines spanning a variety of interests and age ranges — for kids from age 0-104 (kids at heart!).

  • Panda Crate (ages 0-24 months), developed in partnership with Seattle Children’s Hospital, each crate helps babies learn by doing what they do best — playing, exploring, and most importantly, interacting with the adults in their lives. Crates arrive every other month and are filled with two-months’ worth of content!
  • Koala Crate (ages 2-4) delivers fun hands-on activities to engage the natural curiosity and creativity of preschoolers in play-based learning.
  • Kiwi Crate (ages 5-8) delivers young innovators all the materials and inspiration needed for fun hands-on projects that explore art, science, and engineering.
  • Atlas Crate (ages 6-11) sparks kids’ sense of adventure and curiosity, inspiring them to see themselves as citizens of the world.
  • Tinker Crate (ages 9-16+) allows young innovators to discover and learn about science, engineering, technology, and math through hands-on activities.
  • Doodle Crate (ages 9-16+) invites young designers to build creative confidence by experimenting with art & design techniques in monthly hands-on projects.
  • Eureka Crate (ages 14+) teaches kids (and kids at heart!) how to apply principles of science and math to engineer solutions and make awesome things they’ll love using every day.
  • Maker Crate (ages 14+) Whether you’re 14 or 104, a first-time crafter or an experienced maker, we’ve designed each crate to include a chance to experiment with a new technique, draw inspiration from real designs, and take pride in a finished project that’s both fun and functional.


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